Learn to play: Basic Jundoo

Recruit, don't underestimate Jundoo. It's an old, simple game, yet deeper than it looks...

Get to know Jundoo and its sides

Each player picks a side. Card backs tell friend from foe.
Each player picks a side.
Card backs tell friend from foe.
learn card incompatible
Know the counters. Win or Die.

Each player takes one Counter Chart card and keeps it nearby for reference


Stronger classes beat weaker classes, but the weakest class beats the strongest


When classes duel, only the card that wins survives.
Cards that tie or lose die and are put into the graveyard.

learn card level
Quick setup before you play

- Before the tutorial below, each player keeps only their Knights, Archers, Swordsmen, and Pikemen: 10 Class cards in all. Leave the rest out for now.

- Players may look at their own and their teammates' battlefield cards, hands, and graveyards, but not any deck

Note: Only Epic Interactive System heroes have a special ability

Victory Conditions: beat every card your opponent has

Basic Play 1: One-on-One

For new players: simple, fast, and good for breaking the ice

One-on-One setup
1 / 4Play
one on one instruction card
Each player chooses one Class card from their own cards to fight with and plays it on the battlefield as a face-down card.
2 / 4Shuffle
one on one instruction card
Players swap their remaining cards, shuffle each other's, then take their own cards back to use as their deck.
3 / 4Draw
one on one instruction card
Each player draws three cards from the top of the deck into their hand, and the game begins.
4 / 4Draw Rule
one on one instruction card
At any time, if you have fewer than three cards in hand, you may draw from the deck. With three or more, you cannot draw.
How a One-on-One game plays
1 / 4Duel
one on one instruction card
Both players reveal their cards on the battlefield at the same time for a Duel. Counters decide the result. Win or Die: on a tie, both cards die.
2 / 4Win or Die
one on one instruction card
The card that wins the Duel will return to hand. Any card that did not win is put into the graveyard as a face-down card.
3 / 4Draw Rule
one on one instruction card
At any time, if you have fewer than three cards in hand, you may draw from the deck. With three or more, you cannot draw.
4 / 4Victory Conditions
one on one instruction card
Keep repeating play and Duel. You win when all of your opponent's units are in the graveyard.
Congratulations, you've learned 1 of Jundoo's 50 ways to play!

Basic Play 2: War

Think one move ahead: thrilling, highly strategic, and low on luck

War setup
1 / 5Battlefield
one on one instruction card
Each player's battlefield has three slots, and their order matters.
2 / 5Play
one on one instruction card
Each player chooses three Class cards from their own cards, decides their order (1, 2, 3), and sets them on the battlefield as face-down cards.
3 / 5Shuffle
one on one instruction card
Players swap their remaining cards, shuffle each other's, then take their own cards back to use as their deck.
4 / 5Draw
one on one instruction card
Each player draws three cards from the top of the deck into their hand, and the game begins.
5 / 5Draw Rule
one on one instruction card
At any time, if you have fewer than three cards in hand, you may draw from the deck. With three or more, you cannot draw.
How a War game plays
1 / 5Duel
one on one instruction card
Everyone reveals Slot 1 at the same time for a Duel. Counters decide the result. Win or Die: on a tie, both cards die.
2 / 5Win or Die
one on one instruction card
The card that wins the Duel stays on the battlefield. Any card that did not win is put into the graveyard as a face-down card.
3 / 5Reinforce
one on one instruction card
If there is an empty slot on the battlefield, the cards behind it advance to fill it. Then play a card from your hand into the empty slot.
4 / 5Draw Rule
one on one instruction card
At any time, if you have fewer than three cards in hand, you may draw from the deck. With three or more, you cannot draw.
5 / 5Victory Conditions
one on one instruction card
Keep repeating reinforce and Duel. You win when all of your opponents' units are in the graveyard.
Congratulations, you've learned 2 of Jundoo's 50 ways to play!

Multiplayer: simple and thrilling

Once you know the basics, move up from two-player games to multiplayer brawls.
Ally, oppose, cooperate, or backstab: it all comes down to a split-second choice!

Team Showdown

An even number of players split into two teams for a final showdown

multiplayer battle
multiplayer battle

Free-for-All

Any number of players, but only one can be the last king standing

multiplayer king
multiplayer battle

Expansion cards: Complete Jundoo

Jundoo keeps growing
Add new classes and Tactic cards for even more ways to play!

New Special Classes

We suggest adding all three classes at once and playing them against each other

new occupation
new occupation
new occupation
Click a card to see what its class does

Once you know the Special Classes, add Tactic cards

Best of One or Best of Three? Expect plenty of twists
tactic card
tactic card
tactic card
tactic card
tactic card
tactic card
- Tip -
When you use a card's ability, any play that breaks neither the rules nor the card text is legal.

Endless possibilities: design your own games

Once you know the basics, you can design your own games
Start with the 8 ways to play we show here!

01. How to win

Coming soon

Best of One

Best of Three

02. Cards on the battlefield

Coming soon

One-on-One

War

03 Cards in hand

Coming soon

All

Limited

mimic
Mibobo tutorial
coming soon!
Still want more?
Try the Game Editor!
Make your own rules and game flow, then share them with everyone